Engaging Students in a Remote Learning Environment – Secondary

In this session, we will explore pedagogical strategies and tools to engage all learners. Topics will include tips for real-time and self-paced learning, hands-on activities, and ways to support social and emotional learning in these challenging times.


Course Details

Audience Classroom teachers
Level Secondary
Instructor Margaret Peixoto

Self-Paced Training and Creation: March 22, 2021 – April 2, 2021 Required Meet: March 30, 2021 at 4:00 pm

Earn 3 PDPs
Location Online
MassCUE Member Cost $45.00
Non-Member Cost $55.00
Limit 20 Participants

Margaret Peixoto

Margaret Peixoto taught high school math for six years at Bishop Feehan High School. She is currently the Learning Commons Director at BFHS and teaches AP Seminar and online SAT Prep. Margaret earned her undergraduate degree in Mathematics from Villanova University and her Master’s Degree in Secondary Education from Providence College.  She holds her Innovative Educator Certificate, Leading Edge Certification for Online and Blended Learning and loves learning new things to improve her work in the classroom.  She provides professional development and technology integration training for Bishop Feehan High School, MassCUE and Framingham State University.  Margaret is enthusiastic about helping teachers reflect on their teaching and integrate technology into their classrooms.



  • Best practices for synchronous teaching and learning using Google Meet 
  • Engaging activities for learning in real time 
  • Create video lessons, discover pre-existing ones, and create playlists 

Project Description:

Create an engaging activity, a video lesson or a YouTube playlist for your classroom. 

This course supports the following Massachusetts Digital Literacy and Computer Science standards:  

9- 12.CS.a.4

Explain and demonstrate how specialized computing devices can be used for problem solving, decision- making and creativity in all subject areas.

9- 12.CS.a.5

Describe how computing devices manage and allocate shared resources (e.g., memory,Central Processing Unit [CPU]).


Describe the role that assistive technology can play in people’s lives.


Create a digital artifact that is designed to be accessible (e.g., closed captioning for audio, alternative text for images).


Cultivate a positive web presence (e.g., digital resume, portfolio, social media).


Identify ways to use technology to support lifelong learning.


Analyze the impact of values and points of view that are presented in media messages (e.g., racial, gender, political).


Generate, evaluate, and prioritize questions that can be researched through digital resources or tools.

Sign Up for This Workshop

Engaging Students in a Remote Learning Environment – Secondary

Self-Paced Training and Creation: March 22, 2021 – April 2, 2021 Required Meet: March 30, 2021 at 4:00 pm

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